--by Memento

--Samuel's Remains Buried
function Quest_Finish (pUnit, Event)
pUnit:SpawnCreature(57, 1875.275024, 1625.197021, 95.112427, 6.013792, 21, 0)
end

RegisterGameObjectEvent(178090, 2, "Quest_Finish")

function Bunny_down (Unit, Event)
	Unit:Despawn(1000, 0)
end

RegisterUnitEvent(57, 4, "Bunny_down")